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memo source 1 /* Licensed to the Apache Software Foundation (ASF) under one or more 2 * contributor license agreements. See the NOTICE file distributed with 3 * this work for additional information regarding copyright ownership. 4 * The ASF licenses this file to You under the Apache License, Version 2.0 5 * (the "License"); you may not use this file except in compliance with 6 * the License. You may obtain a copy of the License at 7 * 8 * http //www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef APACHE_HTTP_CONFIG_H 18 #define APACHE_HTTP_CONFIG_H 19 20 #include "apr_hooks.h" 21 #include "util_cfgtree.h" 22 23 #ifdef __cplusplus 24 extern "C" { 25 #endif 26 27 /** 28 * @file http_config.h 29 * @brief Apache Configuration 30 */ 31 32 /* 33 * The central data structures around here... 34 */ 35 36 /* Command dispatch structures... */ 37 38 /** 39 * How the directives arguments should be parsed. 40 * @remark Note that for all of these except RAW_ARGS, the config routine is 41 * passed a freshly allocated string which can be modified or stored 42 * or whatever... 43 */ 44 enum cmd_how { 45 RAW_ARGS, /** cmd_func parses command line itself */ 46 TAKE1, /** one argument only */ 47 TAKE2, /** two arguments only */ 48 ITERATE, /** one argument, occuring multiple times 49 * (e.g., IndexIgnore) 50 */ 51 ITERATE2, /** two arguments, 2nd occurs multiple times 52 * (e.g., AddIcon) 53 */ 54 FLAG, /** One of On or Off */ 55 NO_ARGS, /** No args at all, e.g. /Directory */ 56 TAKE12, /** one or two arguments */ 57 TAKE3, /** three arguments only */ 58 TAKE23, /** two or three arguments */ 59 TAKE123, /** one, two or three arguments */ 60 TAKE13 /** one or three arguments */ 61 }; 62 /** 63 * This structure is passed to a command which is being invoked, 64 * to carry a large variety of miscellaneous data which is all of 65 * use to *somebody*... 66 */ 67 typedef struct cmd_parms_struct cmd_parms; 68 69 #if defined(AP_HAVE_DESIGNATED_INITIALIZER) || defined(DOXYGEN) 70 71 /** 72 * All the types of functions that can be used in directives 73 * @internal 74 */ 75 typedef union { 76 /** function to call for a no-args */ 77 const char *(*no_args) (cmd_parms *parms, void *mconfig); 78 /** function to call for a raw-args */ 79 const char *(*raw_args) (cmd_parms *parms, void *mconfig, 80 const char *args); 81 /** function to call for a take1 */ 82 const char *(*take1) (cmd_parms *parms, void *mconfig, const char *w); 83 /** function to call for a take2 */ 84 const char *(*take2) (cmd_parms *parms, void *mconfig, const char *w, 85 const char *w2); 86 /** function to call for a take3 */ 87 const char *(*take3) (cmd_parms *parms, void *mconfig, const char *w, 88 const char *w2, const char *w3); 89 /** function to call for a flag */ 90 const char *(*flag) (cmd_parms *parms, void *mconfig, int on); 91 } cmd_func; 92 93 /** This configuration directive does not take any arguments */ 94 # define AP_NO_ARGS func.no_args 95 /** This configuration directive will handle it s own parsing of arguments*/ 96 # define AP_RAW_ARGS func.raw_args 97 /** This configuration directive takes 1 argument*/ 98 # define AP_TAKE1 func.take1 99 /** This configuration directive takes 2 arguments */ 100 # define AP_TAKE2 func.take2 101 /** This configuration directive takes 3 arguments */ 102 # define AP_TAKE3 func.take3 103 /** This configuration directive takes a flag (on/off) as a argument*/ 104 # define AP_FLAG func.flag 105 106 /** method of declaring a directive with no arguments */ 107 # define AP_INIT_NO_ARGS(directive, func, mconfig, where, help) \ 108 { directive, { .no_args=func }, mconfig, where, RAW_ARGS, help } 109 /** method of declaring a directive with raw argument parsing */ 110 # define AP_INIT_RAW_ARGS(directive, func, mconfig, where, help) \ 111 { directive, { .raw_args=func }, mconfig, where, RAW_ARGS, help } 112 /** method of declaring a directive which takes 1 argument */ 113 # define AP_INIT_TAKE1(directive, func, mconfig, where, help) \ 114 { directive, { .take1=func }, mconfig, where, TAKE1, help } 115 /** method of declaring a directive which takes multiple arguments */ 116 # define AP_INIT_ITERATE(directive, func, mconfig, where, help) \ 117 { directive, { .take1=func }, mconfig, where, ITERATE, help } 118 /** method of declaring a directive which takes 2 arguments */ 119 # define AP_INIT_TAKE2(directive, func, mconfig, where, help) \ 120 { directive, { .take2=func }, mconfig, where, TAKE2, help } 121 /** method of declaring a directive which takes 1 or 2 arguments */ 122 # define AP_INIT_TAKE12(directive, func, mconfig, where, help) \ 123 { directive, { .take2=func }, mconfig, where, TAKE12, help } 124 /** method of declaring a directive which takes multiple 2 arguments */ 125 # define AP_INIT_ITERATE2(directive, func, mconfig, where, help) \ 126 { directive, { .take2=func }, mconfig, where, ITERATE2, help } 127 /** method of declaring a directive which takes 1 or 3 arguments */ 128 # define AP_INIT_TAKE13(directive, func, mconfig, where, help) \ 129 { directive, { .take3=func }, mconfig, where, TAKE13, help } 130 /** method of declaring a directive which takes 2 or 3 arguments */ 131 # define AP_INIT_TAKE23(directive, func, mconfig, where, help) \ 132 { directive, { .take3=func }, mconfig, where, TAKE23, help } 133 /** method of declaring a directive which takes 1 to 3 arguments */ 134 # define AP_INIT_TAKE123(directive, func, mconfig, where, help) \ 135 { directive, { .take3=func }, mconfig, where, TAKE123, help } 136 /** method of declaring a directive which takes 3 arguments */ 137 # define AP_INIT_TAKE3(directive, func, mconfig, where, help) \ 138 { directive, { .take3=func }, mconfig, where, TAKE3, help } 139 /** method of declaring a directive which takes a flag (on/off) as a argument*/ 140 # define AP_INIT_FLAG(directive, func, mconfig, where, help) \ 141 { directive, { .flag=func }, mconfig, where, FLAG, help } 142 143 #else /* AP_HAVE_DESIGNATED_INITIALIZER */ 144 145 typedef const char *(*cmd_func) (); 146 147 # define AP_NO_ARGS func 148 # define AP_RAW_ARGS func 149 # define AP_TAKE1 func 150 # define AP_TAKE2 func 151 # define AP_TAKE3 func 152 # define AP_FLAG func 153 154 # define AP_INIT_NO_ARGS(directive, func, mconfig, where, help) \ 155 { directive, func, mconfig, where, RAW_ARGS, help } 156 # define AP_INIT_RAW_ARGS(directive, func, mconfig, where, help) \ 157 { directive, func, mconfig, where, RAW_ARGS, help } 158 # define AP_INIT_TAKE1(directive, func, mconfig, where, help) \ 159 { directive, func, mconfig, where, TAKE1, help } 160 # define AP_INIT_ITERATE(directive, func, mconfig, where, help) \ 161 { directive, func, mconfig, where, ITERATE, help } 162 # define AP_INIT_TAKE2(directive, func, mconfig, where, help) \ 163 { directive, func, mconfig, where, TAKE2, help } 164 # define AP_INIT_TAKE12(directive, func, mconfig, where, help) \ 165 { directive, func, mconfig, where, TAKE12, help } 166 # define AP_INIT_ITERATE2(directive, func, mconfig, where, help) \ 167 { directive, func, mconfig, where, ITERATE2, help } 168 # define AP_INIT_TAKE13(directive, func, mconfig, where, help) \ 169 { directive, func, mconfig, where, TAKE13, help } 170 # define AP_INIT_TAKE23(directive, func, mconfig, where, help) \ 171 { directive, func, mconfig, where, TAKE23, help } 172 # define AP_INIT_TAKE123(directive, func, mconfig, where, help) \ 173 { directive, func, mconfig, where, TAKE123, help } 174 # define AP_INIT_TAKE3(directive, func, mconfig, where, help) \ 175 { directive, func, mconfig, where, TAKE3, help } 176 # define AP_INIT_FLAG(directive, func, mconfig, where, help) \ 177 { directive, func, mconfig, where, FLAG, help } 178 179 #endif /* AP_HAVE_DESIGNATED_INITIALIZER */ 180 181 /** 182 * The command record structure. Each modules can define a table of these 183 * to define the directives it will implement. 184 */ 185 typedef struct command_struct command_rec; 186 struct command_struct { 187 /** Name of this command */ 188 const char *name; 189 /** The function to be called when this directive is parsed */ 190 cmd_func func; 191 /** Extra data, for functions which implement multiple commands... */ 192 void *cmd_data; 193 /** What overrides need to be allowed to enable this command. */ 194 int req_override; 195 /** What the command expects as arguments 196 * @defvar cmd_how args_how*/ 197 enum cmd_how args_how; 198 199 /** usage message, in case of syntax errors */ 200 const char *errmsg; 201 }; 202 203 /** 204 * @defgroup ConfigDirectives Allowed locations for configuration directives. 205 * 206 * The allowed locations for a configuration directive are the union of 207 * those indicated by each set bit in the req_override mask. 208 * 209 * @{ 210 */ 211 #define OR_NONE 0 /** *.conf is not available anywhere in this override */ 212 #define OR_LIMIT 1 /** *.conf inside Directory or Location 213 and .htaccess when AllowOverride Limit */ 214 #define OR_OPTIONS 2 /** *.conf anywhere 215 and .htaccess when AllowOverride Options */ 216 #define OR_FILEINFO 4 /** *.conf anywhere 217 and .htaccess when AllowOverride FileInfo */ 218 #define OR_AUTHCFG 8 /** *.conf inside Directory or Location 219 and .htaccess when AllowOverride AuthConfig */ 220 #define OR_INDEXES 16 /** *.conf anywhere 221 and .htaccess when AllowOverride Indexes */ 222 #define OR_UNSET 32 /** unset a directive (in Allow) */ 223 #define ACCESS_CONF 64 /** *.conf inside Directory or Location */ 224 #define RSRC_CONF 128 /** *.conf outside Directory or Location */ 225 #define EXEC_ON_READ 256 /** force directive to execute a command 226 which would modify the configuration (like including another 227 file, or IFModule */ 228 /** this directive can be placed anywhere */ 229 #define OR_ALL (OR_LIMIT|OR_OPTIONS|OR_FILEINFO|OR_AUTHCFG|OR_INDEXES) 230 231 /** @} */ 232 233 /** 234 * This can be returned by a function if they don t wish to handle 235 * a command. Make it something not likely someone will actually use 236 * as an error code. 237 */ 238 #define DECLINE_CMD "\a\b" 239 240 /** Common structure for reading of config files / passwd files etc. */ 241 typedef struct ap_configfile_t ap_configfile_t; 242 struct ap_configfile_t { 243 int (*getch) (void *param); /** a getc()-like function */ 244 void *(*getstr) (void *buf, size_t bufsiz, void *param); 245 /** a fgets()-like function */ 246 int (*close) (void *param); /** a close handler function */ 247 void *param; /** the argument passed to getch/getstr/close */ 248 const char *name; /** the filename / description */ 249 unsigned line_number; /** current line number, starting at 1 */ 250 }; 251 252 /** 253 * This structure is passed to a command which is being invoked, 254 * to carry a large variety of miscellaneous data which is all of 255 * use to *somebody*... 256 */ 257 struct cmd_parms_struct { 258 /** Argument to command from cmd_table */ 259 void *info; 260 /** Which allow-override bits are set */ 261 int override; 262 /** Which methods are Limit ed */ 263 apr_int64_t limited; 264 /** methods which are limited */ 265 apr_array_header_t *limited_xmethods; 266 /** methods which are xlimited */ 267 ap_method_list_t *xlimited; 268 269 /** Config file structure. */ 270 ap_configfile_t *config_file; 271 /** the directive specifying this command */ 272 ap_directive_t *directive; 273 274 /** Pool to allocate new storage in */ 275 apr_pool_t *pool; 276 /** Pool for scratch memory; persists during configuration, but 277 * wiped before the first request is served... */ 278 apr_pool_t *temp_pool; 279 /** Server_rec being configured for */ 280 server_rec *server; 281 /** If configuring for a directory, pathname of that directory. 282 * NOPE! That s what it meant previous to the existance of Files , 283 * Location and regex matching. Now the only usefulness that can be 284 * derived from this field is whether a command is being called in a 285 * server context (path == NULL) or being called in a dir context 286 * (path != NULL). */ 287 char *path; 288 /** configuration command */ 289 const command_rec *cmd; 290 291 /** per_dir_config vector passed to handle_command */ 292 struct ap_conf_vector_t *context; 293 /** directive with syntax error */ 294 const ap_directive_t *err_directive; 295 }; 296 297 /** 298 * Module structures. Just about everything is dispatched through 299 * these, directly or indirectly (through the command and handler 300 * tables). 301 */ 302 typedef struct module_struct module; 303 struct module_struct { 304 /** API version, *not* module version; check that module is 305 * compatible with this version of the server. 306 */ 307 int version; 308 /** API minor version. Provides API feature milestones. Not checked 309 * during module init */ 310 int minor_version; 311 /** Index to this modules structures in config vectors. */ 312 int module_index; 313 314 /** The name of the module s C file */ 315 const char *name; 316 /** The handle for the DSO. Internal use only */ 317 void *dynamic_load_handle; 318 319 /** A pointer to the next module in the list 320 * @defvar module_struct *next */ 321 struct module_struct *next; 322 323 /** Magic Cookie to identify a module structure; It s mainly 324 * important for the DSO facility (see also mod_so). */ 325 unsigned long magic; 326 327 /** Function to allow MPMs to re-write command line arguments. This 328 * hook is only available to MPMs. 329 * @param The process that the server is running in. 330 */ 331 void (*rewrite_args) (process_rec *process); 332 /** Function to allow all modules to create per directory configuration 333 * structures. 334 * @param p The pool to use for all allocations. 335 * @param dir The directory currently being processed. 336 * @return The per-directory structure created 337 */ 338 void *(*create_dir_config) (apr_pool_t *p, char *dir); 339 /** Function to allow all modules to merge the per directory configuration 340 * structures for two directories. 341 * @param p The pool to use for all allocations. 342 * @param base_conf The directory structure created for the parent directory. 343 * @param new_conf The directory structure currently being processed. 344 * @return The new per-directory structure created 345 */ 346 void *(*merge_dir_config) (apr_pool_t *p, void *base_conf, void *new_conf); 347 /** Function to allow all modules to create per server configuration 348 * structures. 349 * @param p The pool to use for all allocations. 350 * @param s The server currently being processed. 351 * @return The per-server structure created 352 */ 353 void *(*create_server_config) (apr_pool_t *p, server_rec *s); 354 /** Function to allow all modules to merge the per server configuration 355 * structures for two servers. 356 * @param p The pool to use for all allocations. 357 * @param base_conf The directory structure created for the parent directory. 358 * @param new_conf The directory structure currently being processed. 359 * @return The new per-directory structure created 360 */ 361 void *(*merge_server_config) (apr_pool_t *p, void *base_conf, 362 void *new_conf); 363 364 /** A command_rec table that describes all of the directives this module 365 * defines. */ 366 const command_rec *cmds; 367 368 /** A hook to allow modules to hook other points in the request processing. 369 * In this function, modules should call the ap_hook_*() functions to 370 * register an interest in a specific step in processing the current 371 * request. 372 * @param p the pool to use for all allocations 373 */ 374 void (*register_hooks) (apr_pool_t *p); 375 }; 376 377 /** 378 * @defgroup ModuleInit Module structure initializers 379 * 380 * Initializer for the first few module slots, which are only 381 * really set up once we start running. Note that the first two slots 382 * provide a version check; this should allow us to deal with changes to 383 * the API. The major number should reflect changes to the API handler table 384 * itself or removal of functionality. The minor number should reflect 385 * additions of functionality to the existing API. (the server can detect 386 * an old-format module, and either handle it back-compatibly, or at least 387 * signal an error). See src/include/ap_mmn.h for MMN version history. 388 * @{ 389 */ 390 391 /** The one used in Apache 1.3, which will deliberately cause an error */ 392 #define STANDARD_MODULE_STUFF this_module_needs_to_be_ported_to_apache_2_0 393 394 /** Use this in all standard modules */ 395 #define STANDARD20_MODULE_STUFF MODULE_MAGIC_NUMBER_MAJOR, \ 396 MODULE_MAGIC_NUMBER_MINOR, \ 397 -1, \ 398 __FILE__, \ 399 NULL, \ 400 NULL, \ 401 MODULE_MAGIC_COOKIE, \ 402 NULL /* rewrite args spot */ 403 404 /** Use this only in MPMs */ 405 #define MPM20_MODULE_STUFF MODULE_MAGIC_NUMBER_MAJOR, \ 406 MODULE_MAGIC_NUMBER_MINOR, \ 407 -1, \ 408 __FILE__, \ 409 NULL, \ 410 NULL, \ 411 MODULE_MAGIC_COOKIE 412 413 /** @} */ 414 415 /* CONFIGURATION VECTOR FUNCTIONS */ 416 417 /** configuration vector structure */ 418 typedef struct ap_conf_vector_t ap_conf_vector_t; 419 420 /** 421 * Generic accessors for other modules to get at their own module-specific 422 * data 423 * @param conf_vector The vector in which the modules configuration is stored. 424 * usually r- per_dir_config or s- module_config 425 * @param m The module to get the data for. 426 * @return The module-specific data 427 */ 428 AP_DECLARE(void *) ap_get_module_config(const ap_conf_vector_t *cv, 429 const module *m); 430 431 /** 432 * Generic accessors for other modules to set at their own module-specific 433 * data 434 * @param conf_vector The vector in which the modules configuration is stored. 435 * usually r- per_dir_config or s- module_config 436 * @param m The module to set the data for. 437 * @param val The module-specific data to set 438 */ 439 AP_DECLARE(void) ap_set_module_config(ap_conf_vector_t *cv, const module *m, 440 void *val); 441 442 #if !defined(AP_DEBUG) 443 444 #define ap_get_module_config(v,m) \ 445 (((void **)(v))[(m)- module_index]) 446 #define ap_set_module_config(v,m,val) \ 447 ((((void **)(v))[(m)- module_index]) = (val)) 448 449 #endif /* AP_DEBUG */ 450 451 452 /** 453 * Generic command handling function for strings 454 * @param cmd The command parameters for this directive 455 * @param struct_ptr pointer into a given type 456 * @param arg The argument to the directive 457 * @return An error string or NULL on success 458 */ 459 AP_DECLARE_NONSTD(const char *) ap_set_string_slot(cmd_parms *cmd, 460 void *struct_ptr, 461 const char *arg); 462 463 /** 464 * Generic command handling function for integers 465 * @param cmd The command parameters for this directive 466 * @param struct_ptr pointer into a given type 467 * @param arg The argument to the directive 468 * @return An error string or NULL on success 469 */ 470 AP_DECLARE_NONSTD(const char *) ap_set_int_slot(cmd_parms *cmd, 471 void *struct_ptr, 472 const char *arg); 473 474 /** 475 * Return true if the specified method is limited by being listed in 476 * a Limit container, or by *not* being listed in a LimiteExcept 477 * container. 478 * 479 * @param method Pointer to a string specifying the method to check. 480 * @param cmd Pointer to the cmd_parms structure passed to the 481 * directive handler. 482 * @return 0 if the method is not limited in the current scope 483 */ 484 AP_DECLARE(int) ap_method_is_limited(cmd_parms *cmd, const char *method); 485 486 /** 487 * Generic command handling function for strings, always sets the value 488 * to a lowercase string 489 * @param cmd The command parameters for this directive 490 * @param struct_ptr pointer into a given type 491 * @param arg The argument to the directive 492 * @return An error string or NULL on success 493 */ 494 AP_DECLARE_NONSTD(const char *) ap_set_string_slot_lower(cmd_parms *cmd, 495 void *struct_ptr, 496 const char *arg); 497 /** 498 * Generic command handling function for flags 499 * @param cmd The command parameters for this directive 500 * @param struct_ptr pointer into a given type 501 * @param arg The argument to the directive (either 1 or 0) 502 * @return An error string or NULL on success 503 */ 504 AP_DECLARE_NONSTD(const char *) ap_set_flag_slot(cmd_parms *cmd, 505 void *struct_ptr, 506 int arg); 507 /** 508 * Generic command handling function for files 509 * @param cmd The command parameters for this directive 510 * @param struct_ptr pointer into a given type 511 * @param arg The argument to the directive 512 * @return An error string or NULL on success 513 */ 514 AP_DECLARE_NONSTD(const char *) ap_set_file_slot(cmd_parms *cmd, 515 void *struct_ptr, 516 const char *arg); 517 /** 518 * Generic command handling function to respond with cmd- help as an error 519 * @param cmd The command parameters for this directive 520 * @param struct_ptr pointer into a given type 521 * @param arg The argument to the directive 522 * @return The cmd- help value as the error string 523 * @tip This allows simple declarations such as; 524 * pre 525 * AP_INIT_RAW_ARGS("Foo", ap_set_deprecated, NULL, OR_ALL, 526 * "The Foo directive is no longer supported, use Bar"), 527 * /pre 528 */ 529 AP_DECLARE_NONSTD(const char *) ap_set_deprecated(cmd_parms *cmd, 530 void *struct_ptr, 531 const char *arg); 532 /** 533 * For modules which need to read config files, open logs, etc. this returns 534 * the canonical form of fname made absolute to ap_server_root. 535 * @param p pool to allocate data from 536 * @param fname The file name 537 */ 538 AP_DECLARE(char *) ap_server_root_relative(apr_pool_t *p, const char *fname); 539 540 /* Finally, the hook for dynamically loading modules in... */ 541 542 /** 543 * Add a module to the server 544 * @param m The module structure of the module to add 545 * @param p The pool of the same lifetime as the module 546 */ 547 AP_DECLARE(void) ap_add_module(module *m, apr_pool_t *p); 548 549 /** 550 * Remove a module from the server. There are some caveats 551 * when the module is removed, its slot is lost so all the current 552 * per-dir and per-server configurations are invalid. So we should 553 * only ever call this function when you are invalidating almost 554 * all our current data. I.e. when doing a restart. 555 * @param m the module structure of the module to remove 556 */ 557 AP_DECLARE(void) ap_remove_module(module *m); 558 /** 559 * Add a module to the chained modules list and the list of loaded modules 560 * @param m The module structure of the module to add 561 * @param p The pool with the same lifetime as the module 562 */ 563 AP_DECLARE(void) ap_add_loaded_module(module *mod, apr_pool_t *p); 564 /** 565 * Remove a module fromthe chained modules list and the list of loaded modules 566 * @param m the module structure of the module to remove 567 */ 568 AP_DECLARE(void) ap_remove_loaded_module(module *mod); 569 /** 570 * Add a module to the list of loaded module based on the name of the 571 * module 572 * @param name The name of the module 573 * @param p The pool valid for the lifetime of the module 574 * @return 1 on success, 0 on failure 575 */ 576 AP_DECLARE(int) ap_add_named_module(const char *name, apr_pool_t *p); 577 /** 578 * Find the name of the specified module 579 * @param m The module to get the name for 580 * @return the name of the module 581 */ 582 AP_DECLARE(const char *) ap_find_module_name(module *m); 583 /** 584 * Find a module based on the name of the module 585 * @param name the name of the module 586 * @return the module structure if found, NULL otherwise 587 */ 588 AP_DECLARE(module *) ap_find_linked_module(const char *name); 589 590 /** 591 * Open a ap_configfile_t as apr_file_t 592 * @param ret_cfg open ap_configfile_t struct pointer 593 * @param p The pool to allocate the structure from 594 * @param name the name of the file to open 595 */ 596 AP_DECLARE(apr_status_t) ap_pcfg_openfile(ap_configfile_t **ret_cfg, 597 apr_pool_t *p, const char *name); 598 599 /** 600 * Allocate a ap_configfile_t handle with user defined functions and params 601 * @param p The pool to allocate from 602 * @param descr The name of the file 603 * @param param The argument passed to getch/getstr/close 604 * @param getc_func The getch function 605 * @param gets_func The getstr function 606 * @param close_func The close function 607 */ 608 AP_DECLARE(ap_configfile_t *) ap_pcfg_open_custom(apr_pool_t *p, 609 const char *descr, 610 void *param, 611 int(*getc_func)(void*), 612 void *(*gets_func) (void *buf, size_t bufsiz, void *param), 613 int(*close_func)(void *param)); 614 615 /** 616 * Read one line from open ap_configfile_t, strip LF, increase line number 617 * @param buf place to store the line read 618 * @param bufsize size of the buffer 619 * @param cfp File to read from 620 * @return 1 on success, 0 on failure 621 */ 622 AP_DECLARE(int) ap_cfg_getline(char *buf, size_t bufsize, ap_configfile_t *cfp); 623 624 /** 625 * Read one char from open configfile_t, increase line number upon LF 626 * @param cfp The file to read from 627 * @return the character read 628 */ 629 AP_DECLARE(int) ap_cfg_getc(ap_configfile_t *cfp); 630 631 /** 632 * Detach from open ap_configfile_t, calling the close handler 633 * @param cfp The file to close 634 * @return 1 on sucess, 0 on failure 635 */ 636 AP_DECLARE(int) ap_cfg_closefile(ap_configfile_t *cfp); 637 638 /** 639 * Read all data between the current foo and the matching /foo . All 640 * of this data is forgotten immediately. 641 * @param cmd The cmd_parms to pass to the directives inside the container 642 * @param directive The directive name to read until 643 * @return Error string on failure, NULL on success 644 */ 645 AP_DECLARE(const char *) ap_soak_end_container(cmd_parms *cmd, char *directive); 646 647 /** 648 * Read all data between the current foo and the matching /foo and build 649 * a config tree from it 650 * @param p pool to allocate from 651 * @param temp_pool Temporary pool to allocate from 652 * @param parms The cmd_parms to pass to all directives read 653 * @param current The current node in the tree 654 * @param curr_parent The current parent node 655 * @param orig_directive The directive to read until hit. 656 * @return Error string on failure, NULL on success 657 */ 658 AP_DECLARE(const char *) ap_build_cont_config(apr_pool_t *p, 659 apr_pool_t *temp_pool, 660 cmd_parms *parms, 661 ap_directive_t **current, 662 ap_directive_t **curr_parent, 663 char *orig_directive); 664 665 /** 666 * Build a config tree from a config file 667 * @param parms The cmd_parms to pass to all of the directives in the file 668 * @param conf_pool The pconf pool 669 * @param temp_pool The temporary pool 670 * @param conftree Place to store the root node of the config tree 671 * @return Error string on erro, NULL otherwise 672 */ 673 AP_DECLARE(const char *) ap_build_config(cmd_parms *parms, 674 apr_pool_t *conf_pool, 675 apr_pool_t *temp_pool, 676 ap_directive_t **conftree); 677 678 /** 679 * Walk a config tree and setup the server s internal structures 680 * @param conftree The config tree to walk 681 * @param parms The cmd_parms to pass to all functions 682 * @param section_vector The per-section config vector. 683 * @return Error string on error, NULL otherwise 684 */ 685 AP_DECLARE(const char *) ap_walk_config(ap_directive_t *conftree, 686 cmd_parms *parms, 687 ap_conf_vector_t *section_vector); 688 689 /** 690 * @defgroup ap_check_cmd_context ap_check_cmd_context 691 * @{ 692 */ 693 /** 694 * Check the context a command is used in. 695 * @param cmd The command to check 696 * @param forbidden Where the command is forbidden. 697 * @return Error string on error, NULL on success 698 */ 699 AP_DECLARE(const char *) ap_check_cmd_context(cmd_parms *cmd, 700 unsigned forbidden); 701 702 #define NOT_IN_VIRTUALHOST 0x01 /** Forbidden in Virtualhost */ 703 #define NOT_IN_LIMIT 0x02 /** Forbidden in Limit */ 704 #define NOT_IN_DIRECTORY 0x04 /** Forbidden in Directory */ 705 #define NOT_IN_LOCATION 0x08 /** Forbidden in Location */ 706 #define NOT_IN_FILES 0x10 /** Forbidden in Files */ 707 /** Forbidden in Directory / Location / Files */ 708 #define NOT_IN_DIR_LOC_FILE (NOT_IN_DIRECTORY|NOT_IN_LOCATION|NOT_IN_FILES) 709 /** Forbidden in VirtualHost / Limit / Directory / Location / Files */ 710 #define GLOBAL_ONLY (NOT_IN_VIRTUALHOST|NOT_IN_LIMIT|NOT_IN_DIR_LOC_FILE) 711 712 /** @} */ 713 714 #ifdef CORE_PRIVATE 715 716 /** 717 * The topmost module in the list 718 * @defvar module *ap_top_module 719 */ 720 AP_DECLARE_DATA extern module *ap_top_module; 721 722 /** 723 * Array of all statically linked modules 724 * @defvar module *ap_prelinked_modules[] 725 */ 726 AP_DECLARE_DATA extern module *ap_prelinked_modules[]; 727 /** 728 * Array of all preloaded modules 729 * @defvar module *ap_preloaded_modules[] 730 */ 731 AP_DECLARE_DATA extern module *ap_preloaded_modules[]; 732 /** 733 * Array of all loaded modules 734 * @defvar module **ap_loaded_modules 735 */ 736 AP_DECLARE_DATA extern module **ap_loaded_modules; 737 738 /* For mod_so.c... */ 739 /** Run a single module s two create_config hooks 740 * @param p the pool to allocate from 741 * @param s The server to configure for. 742 * @param m The module to configure 743 */ 744 AP_DECLARE(void) ap_single_module_configure(apr_pool_t *p, server_rec *s, 745 module *m); 746 747 /* For http_main.c... */ 748 /** 749 * Add all of the prelinked modules into the loaded module list 750 * @param process The process that is currently running the server 751 */ 752 AP_DECLARE(void) ap_setup_prelinked_modules(process_rec *process); 753 754 /** 755 * Show the preloaded configuration directives, the help string explaining 756 * the directive arguments, in what module they are handled, and in 757 * what parts of the configuration they are allowed. Used for httpd -h. 758 */ 759 AP_DECLARE(void) ap_show_directives(void); 760 761 /** 762 * Show the preloaded module names. Used for httpd -l. 763 */ 764 AP_DECLARE(void) ap_show_modules(void); 765 766 /** 767 * Show the MPM name. Used in reporting modules such as mod_info to 768 * provide extra information to the user 769 */ 770 AP_DECLARE(const char *) ap_show_mpm(void); 771 772 /** 773 * Read all config files and setup the server 774 * @param process The process running the server 775 * @param temp_pool A pool to allocate temporary data from. 776 * @param config_name The name of the config file 777 * @param conftree Place to store the root of the config tree 778 * @return The setup server_rec list. 779 */ 780 AP_DECLARE(server_rec *) ap_read_config(process_rec *process, 781 apr_pool_t *temp_pool, 782 const char *config_name, 783 ap_directive_t **conftree); 784 785 /** 786 * Run all rewrite args hooks for loaded modules 787 * @param process The process currently running the server 788 */ 789 AP_DECLARE(void) ap_run_rewrite_args(process_rec *process); 790 791 /** 792 * Run the register hooks function for a specified module 793 * @param m The module to run the register hooks function fo 794 * @param p The pool valid for the lifetime of the module 795 */ 796 AP_DECLARE(void) ap_register_hooks(module *m, apr_pool_t *p); 797 798 /** 799 * Setup all virtual hosts 800 * @param p The pool to allocate from 801 * @param main_server The head of the server_rec list 802 */ 803 AP_DECLARE(void) ap_fixup_virtual_hosts(apr_pool_t *p, 804 server_rec *main_server); 805 806 /* For http_request.c... */ 807 808 /** 809 * Setup the config vector for a request_rec 810 * @param p The pool to allocate the config vector from 811 * @return The config vector 812 */ 813 AP_CORE_DECLARE(ap_conf_vector_t*) ap_create_request_config(apr_pool_t *p); 814 815 /** 816 * Setup the config vector for per dir module configs 817 * @param p The pool to allocate the config vector from 818 * @return The config vector 819 */ 820 AP_CORE_DECLARE(ap_conf_vector_t *) ap_create_per_dir_config(apr_pool_t *p); 821 822 /** 823 * Run all of the modules merge per dir config functions 824 * @param p The pool to pass to the merge functions 825 * @param base The base directory config structure 826 * @param new_conf The new directory config structure 827 */ 828 AP_CORE_DECLARE(ap_conf_vector_t*) ap_merge_per_dir_configs(apr_pool_t *p, 829 ap_conf_vector_t *base, 830 ap_conf_vector_t *new_conf); 831 832 /* For http_connection.c... */ 833 /** 834 * Setup the config vector for a connection_rec 835 * @param p The pool to allocate the config vector from 836 * @return The config vector 837 */ 838 AP_CORE_DECLARE(ap_conf_vector_t*) ap_create_conn_config(apr_pool_t *p); 839 840 /* For http_core.c... ( Directory command and virtual hosts) */ 841 842 /** 843 * parse an htaccess file 844 * @param resulting htaccess_result 845 * @param r The request currently being served 846 * @param override Which overrides are active 847 * @param path The path to the htaccess file 848 * @param access_name The list of possible names for .htaccess files 849 * int The status of the current request 850 */ 851 AP_CORE_DECLARE(int) ap_parse_htaccess(ap_conf_vector_t **result, 852 request_rec *r, int override, 853 const char *path, 854 const char *access_name); 855 856 /** 857 * Setup a virtual host 858 * @param p The pool to allocate all memory from 859 * @param hostname The hostname of the virtual hsot 860 * @param main_server The main server for this Apache configuration 861 * @param ps Place to store the new server_rec 862 * return Error string on error, NULL on success 863 */ 864 AP_CORE_DECLARE(const char *) ap_init_virtual_host(apr_pool_t *p, 865 const char *hostname, 866 server_rec *main_server, 867 server_rec **); 868 869 /** 870 * Process the config file for Apache 871 * @param s The server rec to use for the command parms 872 * @param fname The name of the config file 873 * @param conftree The root node of the created config tree 874 * @param p Pool for general allocation 875 * @param ptem Pool for temporary allocation 876 */ 877 AP_DECLARE(void) ap_process_resource_config(server_rec *s, const char *fname, 878 ap_directive_t **conftree, 879 apr_pool_t *p, apr_pool_t *ptemp); 880 881 /** 882 * Process all directives in the config tree 883 * @param s The server rec to use in the command parms 884 * @param conftree The config tree to process 885 * @param p The pool for general allocation 886 * @param ptemp The pool for temporary allocations 887 */ 888 AP_DECLARE(void) ap_process_config_tree(server_rec *s, ap_directive_t *conftree, 889 apr_pool_t *p, apr_pool_t *ptemp); 890 891 /* Module-method dispatchers, also for http_request.c */ 892 /** 893 * Run the handler phase of each module until a module accepts the 894 * responsibility of serving the request 895 * @param r The current request 896 * @return The status of the current request 897 */ 898 AP_CORE_DECLARE(int) ap_invoke_handler(request_rec *r); 899 900 /* for mod_perl */ 901 902 /** 903 * Find a given directive in a command_rec table 904 * @param name The directive to search for 905 * @param cmds The table to search 906 * @return The directive definition of the specified directive 907 */ 908 AP_CORE_DECLARE(const command_rec *) ap_find_command(const char *name, 909 const command_rec *cmds); 910 911 /** 912 * Find a given directive in a list module 913 * @param cmd_name The directive to search for 914 * @param mod The module list to search 915 * @return The directive definition of the specified directive 916 */ 917 AP_CORE_DECLARE(const command_rec *) ap_find_command_in_modules(const char *cmd_name, 918 module **mod); 919 920 /** 921 * Ask a module to create per-server and per-section (dir/loc/file) configs 922 * (if it hasn t happened already). The results are stored in the server s 923 * config, and the specified per-section config vector. 924 * @param server The server to operate upon. 925 * @param section_vector The per-section config vector. 926 * @param section Which section to create a config for. 927 * @param mod The module which is defining the config data. 928 * @param pconf A pool for all configuration allocations. 929 * @return The (new) per-section config data. 930 */ 931 AP_CORE_DECLARE(void *) ap_set_config_vectors(server_rec *server, 932 ap_conf_vector_t *section_vector, 933 const char *section, 934 module *mod, apr_pool_t *pconf); 935 936 #endif 937 938 /* Hooks */ 939 940 /** 941 * Run the header parser functions for each module 942 * @param r The current request 943 * @return OK or DECLINED 944 */ 945 AP_DECLARE_HOOK(int,header_parser,(request_rec *r)) 946 947 /** 948 * Run the pre_config function for each module 949 * @param pconf The config pool 950 * @param plog The logging streams pool 951 * @param ptemp The temporary pool 952 * @return OK or DECLINED on success anything else is a error 953 */ 954 AP_DECLARE_HOOK(int,pre_config,(apr_pool_t *pconf,apr_pool_t *plog, 955 apr_pool_t *ptemp)) 956 957 958 /** 959 * Run the post_config function for each module 960 * @param pconf The config pool 961 * @param plog The logging streams pool 962 * @param ptemp The temporary pool 963 * @param s The list of server_recs 964 * @return OK or DECLINED on success anything else is a error 965 */ 966 AP_DECLARE_HOOK(int,post_config,(apr_pool_t *pconf,apr_pool_t *plog, 967 apr_pool_t *ptemp,server_rec *s)) 968 969 /** 970 * Run the open_logs functions for each module 971 * @param pconf The config pool 972 * @param plog The logging streams pool 973 * @param ptemp The temporary pool 974 * @param s The list of server_recs 975 * @return OK or DECLINED on success anything else is a error 976 */ 977 AP_DECLARE_HOOK(int,open_logs,(apr_pool_t *pconf,apr_pool_t *plog, 978 apr_pool_t *ptemp,server_rec *s)) 979 980 /** 981 * Run the child_init functions for each module 982 * @param pchild The child pool 983 * @param s The list of server_recs in this server 984 */ 985 AP_DECLARE_HOOK(void,child_init,(apr_pool_t *pchild, server_rec *s)) 986 987 /** 988 * Run the handler functions for each module 989 * @param r The request_rec 990 * @remark non-wildcard handlers should HOOK_MIDDLE, wildcard HOOK_LAST 991 */ 992 AP_DECLARE_HOOK(int,handler,(request_rec *r)) 993 994 /** 995 * Run the quick handler functions for each module. The quick_handler 996 * is run before any other requests hooks are called (location_walk, 997 * directory_walk, access checking, et. al.). This hook was added 998 * to provide a quick way to serve content from a URI keyed cache. 999 * 1000 * @param r The request_rec 1001 * @param lookup_uri Controls whether the caller actually wants content or not. 1002 * lookup is set when the quick_handler is called out of 1003 * ap_sub_req_lookup_uri() 1004 */ 1005 AP_DECLARE_HOOK(int,quick_handler,(request_rec *r, int lookup_uri)) 1006 1007 /** 1008 * Retrieve the optional functions for each module. 1009 * This is run immediately before the server starts. Optional functions should 1010 * be registered during the hook registration phase. 1011 */ 1012 AP_DECLARE_HOOK(void,optional_fn_retrieve,(void)) 1013 1014 #ifdef __cplusplus 1015 } 1016 #endif 1017 1018 #endif /* !APACHE_HTTP_CONFIG_H */
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下位ページ Content HTTP通信文字化けが起きた パラメータの出力 レスポンスの「確認」 basic 認証 HTTP通信 接続先のURLへ情報を送信し、結果を保存する - @IT java.net.URL HttpURLConnection URLのインスタンスを作成。ここで接続先を指定する。 URLのインスタンスのopenConnectionで接続HttpURLConnectionを作成 パラメータはOutputStreamで出力するJavaによるHTTPリクエスト時のパラメータの渡し方 getResponceMessage()でレスポンスのボディを受け取る disconnect()で通信終了 URL url = new URL(strURL); HttpURLConnection con = (HttpURLConnection)url.openConnection(); connection.setDoOutput(true); connection.setUseCashes(false); connection.setRequestMethod("POST"); // 通信方法にPOSTを指定 // パラメータ送信 OutputStream os = uc.getOutputStream(); // POST用のOutputStreamを取得 PrintStream ps = new PrintStream(os); String postStr = "a=1 b=2 c=3"; ps.print(postStr);// データをPOSTする ps.close(); // 受信 InputStream is = uc.getInputStream(); // POSTした結果を取得 BufferedReader reader = new BufferedReader(new InputStreamReader(is)); String s; while ((s = reader.readLine()) != null) { System.out.println(s); reader.close(); uc.disconnect(); } 文字化けが起きた しばらく何事もなかったのに、Toodledoで新しいタスクを作成する処理を行っているときに、iPhone経由でのタスク登録にて文字化けが発生。(iPhone以外では、日本語のタスクを作成しなかった、とかではないと思うが。。。) アラートで表示 OK サーバでの受取での表示 OK Toodledo での受取 NG なので、servlet→toodledoの送信でだめ?っぽい。 文字コードをセットできる場所として PrintStream 生成時に UTF-8 を追加 [[PrintStream(java.io.OutputStream, boolean, java.lang.String) https //docs.oracle.com/javase/jp/6/api/java/io/PrintStream.html#PrintStream(java.io.OutputStream, boolean, java.lang.String)]] で、正常動作(文字化け回避)になった。 パラメータの出力 パラメータはOutputStreamで出力する (HttpURLConnection).getOutputStream でもOutputStreamはバイト文字列で表記とか、使いづらい。 当初、PrintWriterクラスを使っていたが、日本語を使う必要が出た際に、文字化けで詰まったので、 OutputStreamWriterクラスを使うようにした。 OutputStreamWriter osw = new OutputStreamWriter(connection.gerOutputStream(),"UTF-8"); osw.write(str); osw.close(); OutputStreamWriter PrintWriterを使うのが便利。 JavaによるHTTPリクエスト時のパラメータの渡し方 レスポンスの「確認」 System.err.println(httpcon.getResponseCode()) // 戻り値はint System.err.println(httpcon.getResponseMessage()) getResponseCode() getResponseMessage() HTTPステータスコード - Wikipedia basic 認証 http //x68000.q-e-d.net/~68user/net/java-http-url-connection-2.html https //developer.android.com/reference/android/util/Base64.html http //www.programing-style.com/android/android-api/android-basic-authentication/ 正式な?方法があるらしいが、代替的な方法で、client_id と client_secret をパラメータとして渡す方法もあるらしい。
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Market Highlights Cloud database is a database service which can be used in storing and managing files through the cloud. Enterprises can host databases on the cloud without access to hardware. The ability to scale business at a rapid pace using cloud is likely to lead to its adoption by businesses of all sizes. The global Cloud Database Market Growth report compiled by Market Research Future (MRFR) evaluates various growth opportunities and trends amid the COVID-19 pandemic and changes in business models for the period of 2020 to 2027 (forecast period). Market Scope The global cloud database market is expected to reach USD 21.66 billion growing at 46.78% CAGR over the forecast period. The advent of internet of things (IoT) and rise of cloud computing are major drivers of the market. Implementation of cloud databases for improving service, lowering cost, and expediting services can benefit the market. Rise in digitization of data and the move towards cloud by organizations of all sizes can be a golden opportunity for cloud database providers. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/6847 Rise of application development and mass computing can drive the adoption of cloud databases by organizations making it easier for app developers in storing, migrating, and sharing data. The virtual nature of cloud databases allow it to recover from crashes and failures in programs quicker and the disposability nature can drive the market demand in the global cloud database market. It can cover machines and entire data centers. But concerns of data security can impede market growth. Competitive Outlook SAP AG, CenturyLink, CSC (Computer Science Corporation), Salesforce.com Inc., Google Inc., Oracle, Amazon.com, Rackspace Inc., IBM, and Microsoft are key players in the global cloud database market. Segmentation By database, the cloud database market is divided into SQL database and NoSQL database. By model, this market is segmented into service model and deployment model. By service model, the market is further segmented into private cloud, virtual private cloud, public cloud, and hybrid cloud. Deployment model segmentations include infrastructure as a service (IaaS), database as a service (DBaaS), and platform as a service (PaaS). By deployment model, the DBaaS segment can provide security to data with tight surveillance and software upgrades designed to maintain the integrity of data stored in the database. By component, the market is segmented into software and service. By software the market is segmented into database application builder, database encryption, data scaling and replication, backup and recovery, and others. By service, the market is segmented into training and consulting service, system and network integration service, and deployment and maintenance service. By organization size, the market is segmented into large enterprise and small and medium-sized enterprise. By end-user, the market is segmented into academic, BFSI, healthcare, IT and telecom, government, and others. Regional Analysis The regional analysis of cloud database market is considered for North America, Europe, Asia-Pacific, and the rest of the world. Implementation of IoT and increasing adoption of cloud-based services in North American countries such as the US and Canada is expected to dominate the cloud database market during the assessment period. Several investments and research and developments are taking place in the US owing to the increasing need for cloud database by the IT companies. This in turn ensures an enhanced cloud infrastructure coupled with the provision of network security for the cloud database users. Increase in the adoption of security based applications in Asia-Pacific is expected to enhance the cloud database market. Hence, Asia-Pacific is expected to be the fastest growing region in the market during the forecast period. Europe is expected to witness a significant growth in the market owing to the growing need for managed database solutions from the prominent IT companies investing in the European markets. Brows Full Report @ https //www.marketresearchfuture.com/reports/cloud-database-market-6847 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report** B2B Telecommunication Market Information by Solution (Unified Communication and Collaboration), Deployment (Fixed, Mobile), Organization Size (Large, Enterprise), Application (Industrial, Commercial) and regions Trending #MRFR Report** https //ictmrfr.blogspot.com/2022/04/geofencing-market-companies-growth-with.html https //blogfreely.net/pranali004/telecom-expense-management-market-size-impressive-cagr-changing-business-scope https //postheaven.net/pranali004/financial-app-industry-impressive-cagr-changing-business-needs-scope-of https //market-research-future.tribe.so/post/openstack-service-market-research-impressive-cagr-changing-scope-of-current--6263de46791566c10c79891e https //www.scutify.com/articles/2022-04-24-infrastructure-as-a-service-industry-cagr-changing-business-scope-of-current-and-future-industry- About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
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Here comes the Invitation of the Recreation from Italy. We are confirming what regions would be the target except Fukushima. First, elementary studends in Fukushima would be better to go out in the summer resort of the month to reduce the internal contamination values, and you need to refresh the mind. Best of all, we suggest not to eat the contamination food, and escape to the other land. For the departure, we need 250 people at least, and you can join this plan manytimes. After landing Italy by chartered plane, we will decide the homestay place by each. Volunteer groups are dealing this. It is completely different from the Japanese society to use of the money. Though it would be hard that the school society accept this, apply by PTA group will be a good start to proceedings. If they can t accept to apply this plan, you can join individually. The departure is around July 20th . For more information, please begin to ready for passport as soon as possible. Elementary school, homestay. Italian group will coordinate all of these plans with local accommodation expenses. Parent s can t call to their kids many times, because we should support the kids to be accustomed to having the good communication with homestay families. Contuct by letter would be better for them. This recreation would be inconvenient for your kids with strange words but,the children of Chernobyl has being out to other resort as Japan, Germany and Italy. Please organize your relatives and families. This is the emergency evacuation to other countries. We ve recruiting your application with the ready for your passport from this middle of May. Information link source http //www.kakehashi.or.jp/?p=2754 Evacuate on summer holidays Foreign Countries
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AI in Supply Chain Market Growth, Reliable, Segments Of The Tech World Demand Opportunity Industry Trends, Opportunity and Forecast 2027, Market Research Future Market Analysis The artificial intelligence AI in Supply Chain Market Growth is predicted to touch USD 3-4 billion at a whopping 37% CAGR between 2018- 2023, states the recent Market Research Future (MRFR) analysis. Artificial intelligence in the supply chain industry has gained rapid traction. The use of AI in the supply chain is enabling companies to automate decision making, offer better human resource utilization, improve efficiencies, improve supply chain management productivity, helps to engage with customers in the digital world. Various factors are propelling the global artificial intelligence in supply chain market share. According to the recent MRFR report, such factors include the increasing adoption of computer vision technology in different industries, favorable initiatives by the government towards digitalization, growing awareness about big data analytics and artificial intelligence, perpetually growing smart devices and internet users across the globe, growing adoption of artificial intelligence to improve consumer satisfaction and services, and burgeoning demand for higher transparency greater visibility in supply chain data processes. On the contrary, lack of infrastructure, high procurement operating price, shortage of artificial intelligence technology experts, and the ongoing COVID-19 impact are factors that may impede the global artificial intelligence in supply chain market growth in the region. Market Segmentation The MRFR report highlights an inclusive segmental analysis of the global based on artificial intelligence in supply chain market based on end users, application, deployment, technology, and component. By component, the global artificial intelligence in supply chain market is segmented into software and hardware. The hardware segment is again segmented into network, memory, and processors. The processors segment is further segmented into ASIC, FPGA, GPU, and CPU. Of these, the software segment is predicted to lead the market over the forecast period. By technology, the global artificial intelligence in supply chain market is segmented into computer vision, context-aware computing, natural language processing, and machine learning. Of these, the computer vision segment will lead the market over the forecast period. By deployment, the global artificial intelligence in supply chain market is segmented into hybrid, on-cloud, and on-premise. By application, the global artificial intelligence in supply chain market is segmented into risk management, supplier relationship management, logistics and shipping, supply chain planning, warehouse management, fleet management, and others. Of these, the supply chain segment will dominate the market over the forecast period. By end users, the artificial intelligence in supply chain market is segmented into consumer electronics, food and beverage, manufacturing, retail, automotive, aerospace, and others. Of these, the retail sector will have a major share in the market over the forecast period. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/7233 Regional Analysis Based on the region, the global artificial intelligence (AI) in supply chain industry report covers the recent trends and growth opportunities across the Asia Pacific (APAC), North America, Europe, the Rest of the World (RoW). Of these, North America will spearhead the market over the forecast period. Advances in technology, presence of highly developed infrastructure, increasing technical expertise in the artificial intelligence technology, booming retail and e-commerce industry, demand for advanced solutions for warehouse and logistics management, and the presence of top industry players are adding to the global artificial intelligence in supply chain market growth in the region. The United States, Mexico, Canada hold the utmost share in the market. The artificial intelligence (AI) in supply chain market in the APAC region is anticipated to have a notable growth during the forecast period. Rising market penetration of e-commerce, the growing trend of online purchase, developing digital technology and network infrastructure, and rising adoption of natural language processing and machine learning technology by technology developers to cater to the growing and custom needs of the automotive, retail, and manufacturing industry applications are adding to the artificial intelligence (AI) in supply chain market growth in the region. The artificial intelligence (AI) in supply chain market in Europe is predicted to have a healthy growth during the forecast period and that in the RoW is predicted to have steady growth over the forecast period. Key Players Eminent contenders profiled in the global artificial intelligence in supply chain market report include LLamasoft, Inc., Amazon, Oracle Corporation, Logility, Inc., SAP SE, Micron Technology, Microsoft Corporation, Samsung Electronics, Xilinx, Inc., Intel Corporation, IBM Corporation, and Nvidia Corporation, among others. Browse Complete Report @ https //www.marketresearchfuture.com/reports/artificial-intelligence-in-supply-chain-market-7233 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report B2B Telecommunication Market Information by Solution (Unified Communication and Collaboration), Deployment (Fixed, Mobile), Organization Size (Large, Enterprise), Application (Industrial, Commercial) and regions Trending #MRFR Report** https //ictmrfr.blogspot.com/2022/04/geofencing-market-companies-growth-with.html https //blogfreely.net/pranali004/telecom-expense-management-market-size-impressive-cagr-changing-business-scope https //postheaven.net/pranali004/financial-app-industry-impressive-cagr-changing-business-needs-scope-of https //market-research-future.tribe.so/post/openstack-service-market-research-impressive-cagr-changing-scope-of-current--6263de46791566c10c79891e https //www.scutify.com/articles/2022-04-24-infrastructure-as-a-service-industry-cagr-changing-business-scope-of-current-and-future-industry- About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. 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Market Analysis Property Management refers to dealing with the tenants or prospects. This system includes solutions for real estate. Property management solutions offer deployment, consulting, integration, support, and maintenance services. The inclination towards digital solutions for property management is driving the market. The rise in the adoption of property management using software solutions such as cloud-based solutions and service (SaaS) models are propelling the growth of the Property Management Market. In addition, property management solutions offer assistance for the property holders to monitor, manage and analyze the aspects of properties of residential and commercial. When a property management company manages properties, they can ensure software aids that will include simply the day-to-day activities for property managers, which will result in saving time and money spent on managing activities. These growth factors are highly boosting the demand of the Property Management Market at the global level. The COVID-19 pandemic was a tough situation for the market, but the growth opportunities stabilize its growth in the future days. The commercial building owners and investors are showing their major interest in property management solutions due to their energy-efficient and high-productivity properties—these market drivers and opportunities to uplift the growth value of the market. The Property Management Market is projected to reach a healthy CAGR of 7.3 %, with an estimated value of worth USD 21.4 billion by 2025 during the forecast period. Get a Free Sample @ https //www.marketresearchfuture.com/sample_request/8553 Market Segmentation The Property Management Market is segmented based on component, deployment, application, and end-user. The component segment of the market is divided into solutions and services. The solution segment of the market is anticipated to hold the largest share due to its solid performance in recent years. The service segment comprises a service segment that has been further categorized into integration services, consulting services, and training and maintenance. The deployment segment of the market is categorized into on-premise and cloud-based solutions. The cloud-based segment has held the largest share due to its emerging properties in the past years. In the application segment, the market is classified into residential and commercial. The commercial segment is further subdivided into the retail, hotel, workspaces, and other sub-segments, among other things. The end-users segment is divided into property agents and housing associations. Regional Analysis According to the geographical status, the Property Management Market covers major regions worldwide such as North America, Europe, Asia-Pacific, and the Middle East Africa, and South America. The North American market is accounted for the largest market share in recent years, and it is going to continue its growth consistency during the forecast period due to the presence of major countries such as Canada, the US, and Mexico, where the demand is high for property management solutions. The Asia Pacific is expected to reach its highest CAGR rate with a good growth rate due to the presence of highly developing countries such as China, Japan, India, and the rest of Asia-Pacific, where the key players are largely investing in different technologies such as property management software, electronic payment solution, accounting and bookkeeping tools, electronic lease and others. Key Players The notable players profiled in the global property management market report include Chetu Inc., Spacewell, Accruent, RealPage, Inc., Trimble Inc., SAP, Oracle, IBM, AppFolio, Inc., Yardi Systems, Inc., Buildium, MRI Software LLC, Rosmiman Software Corporation, Re-Leased Software Company Ltd, and Skyline Property Management, among others. Industry Updates March 2021- MultiLiving has launched Propel app which is an end-to-end property management application for homeowners. In 2018 July, Trimble Inc. purchased Viewpoint, a supplier of construction management software. Trimble anticipated that the purchase would enable the company to improve the capabilities of its property management system. Access Report Details @ https //www.marketresearchfuture.com/reports/property-management-market-8553 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report Application Management Services Market By Service-Type (System Integration, Consulting Services, Modernization Services, And Others), By Organization Size, By Deployment, And By End-Users Open Source Intelligence (OSINT) Market By Security Type (Human Intelligence, Content Intelligence, Dark Web Analysis, Link/Network Analysis, Data Analytics, Text Analytics, Artificial Intelligence, Big Data, Others), Technology (Bid Data Software, Video Analytics, Text Analytics, Visualization Tool, Cyber Security, Web Analysis, Social Media Analysis, Others), Application (Military Defense, Homeland Security, Private Sector, Public Sector, National Security, Others) About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact M Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com #market #research #industry #data #growth #trend #report #analyis #share #marketing #forecast #digital #geographic #demographic #gnews Plugin Error キーワードを入力してください。 #tech #researchreport #marketreport #futrue
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MARVEL HEROES 1.3 This game update brings Luke Cage, the Hero Synergy System, the Prestige system, new items, and much more to Marvel Heroes (including a complete rework of Iron Man). In the coming weeks, we ll be focusing on buffing heroes who need it and adjusting tuning based on feedback. As usual, please post your feedback in the forums. PRESTIGE MODE A new prestige system has been added to the game allowing heroes to start again at level one (along with a name color change). Visit Clea to buy the “Ancient Gourd of Prestige”. It will allow a level 60 character to restart at level 1. All of your items will be retained and unequipped. All quests may be repeated, but power rewards will not be given again. You will retain all synergy bonuses. Five colors of Iron Buddy pets are available from Clea - only for players of the appropriate prestige level. (Green, Blue, Purple, Orange and Red) HERO SYNERGY SYSTEM The Hero Synergy System has been added to Marvel Heroes. Press V to see open the achievements pane, which inclueds Hero Synergies. A full achievement system is coming this Fall. Adjust and “Apply Changes” in hub or training room. No cooldown or cost to change. LEGENDARY QUESTS The Legendary Quests of Odin have been added to Marvel Heroes! These quests have you travelling throughout the Marvel Universe in order to fulfill particular tasks for Odin, All-Father of Asgard. Though Odin cannot assist you directly due to pressing matters in Asgard, he will supply you with special blessings for your artifacts in order to assist you in combating the effect of the Cosmic Cube. Available starting at level 20. Press L to see them at the top of the mission log. These quests will provide the best experience rate in the game. Provides the only way of earning Legendary Marks of Odin. These are used in crafting recipes in the “Legendary Blessings” section of the crafter. Legendary Blessings A Legendary Blessings tab has been added to your crafter which allows you to craft the following blessings to your artifacts Legendary Blessing of Baldur Legendary Blessing of Fandral Legendary Blessing of Frigga Legendary Blessing of Heimdall Legendary Blessing of Hela Legendary Blessing of Hogun Legendary Blessing of Loki Legendary Blessing of Odin Legendary Blessing of Sif Legendary Blessing of Volstagg These Blessings are the only way to modify your artifacts. Each requires 100 Odin Marks. ZONES X-Defense is still active as a public beta. Data is being collected. Tuning and design adjustments underway, please continue posting feedback on our forums. Midtown adjusted to feel appropriately dangerous. Cow level fixed – Brevik has returned from his short vacation. EXPERIENCE Experience has been buffed in certain story areas (and Midtown) to help normal mode progression. Completing a Legendary Quest will grant an extremely large experience reward and should be the best way for players to level up from an experience perspective. TENACITY Mobs and heroes should have fully functioning tenacity. Tenacity will now be an extremely powerful stat for reducing crowd control times and therefore increasing overall damage. Tuning will most definitely need to occur for tenacity on heroes and enemies over the next week. ITEMS Added a new artifact, Hand of Doom, which drops from Red Tier 4 Doctor Doom only. Added many new unique items to the game, approximately 40 in total. Good hunting out there! You can now purchase a one-time use Bovine Sector Portal from Clea for 500,000 credits. Six new artifacts have been added to the game! Many existing artifacts have been buffed. Added new Advanced Artifacts to the game! These are high level versions of other artifacts that will allow players to chase down new versions of their favorite artifacts. There are 19 artifacts Advanced artifacts in all, with more coming! Corrected a defect from patch 1.2 where bonus critical damage bonus on some items was still being calculated twice. All remaining items should now be fixed. Most medallions in the game have been significantly buffed and adjusted to be competitive. We did a large analysis pass of which medallions were being used by players and buffed the bottom 75% of medallions in popularity, some extremely. Added a recipe to upgrade a purple item to a cosmic item. Requires level 20 crafter. It will retain all of its attributes and item level, but gets +1 to all skills and a random cosmic affix (it becomes a full cosmic item). This recipe is extremely expensive and is intended to allow players to find a “great roll” on a purple and be able to turn it into a late-game powerful cosmic. Uniques now have a confirmation box when attempting to donate to a vendor. Credits are now a light green color, medikits are now a bandage color, Eternity Splinters are orange. Item powers can no longer proc effects. Item effects no longer benefit from damage rating. Changed costume core crafting to cost 1000 credits per level instead of 1 credit per level. TEAM INSIGNIAS A new item type is now in the game Team Insignias. They have a dedicated item slot. They are allowed to be worn by any hero who has been a member of the team in the past, including “honorary members”. S.H.I.E.L.D. team insignias may be worn by any hero. Every insignia provides an aura. Blue and purple insignias have an additional 1 or 2 random affixes, respectively. Test Center Note These items are still undergoing tuning and testing. Many more recipes are coming in the near future associated with blue, purple, comic and unique items. USER INTERFACE The experience bar is now green. Chat channels (such as social chat) can now hold up to 500 players. Floating Healing Numbers only appear when you have less than 100% health. Some UI improvements to the launcher system. PERFORMANCE IMPROVEMENTS Sped up loading screens in many areas of the game. Reduced stuttering for some low-end video cards. Many small fixes to hero power functionality from a performance standpoint. Improvement to back end AI of loot entities will greatly speed up low-end systems when piles of loot are present. HEROES Luke Cage Luke Cage has been added to Marvel Heroes! With his super strength, unbreakable skin, and ability to summon Heroes for Hire team mates, Luke Cage is an exciting addition to the Marvel Heroes roster! Iron Man Rework Iron Man has had his powers completely reworked, with new powers, improved options, and some AWESOME new animations! For details, see the post at the end of the patch notes. Black Panther Updated Panther Leap to be faster and more responsive. Black Widow Updated Acrobatic Assault to be faster and more responsive. Captain America Shield Block (when used with Avenging Sentinel) now reflects a flat amount of damage to attackers rather than percentage. Captain America s Defensive Prowess now properly increases the projectile reflection chance while using Shield Block. The reflection angle now matches the damage resistance angle (180 degrees). Captain America s Shield Toss and Shield Ricochet tooltips now display the correct damage of the power. Colossus Metallic Warrior now increases damage rating to all powers, rather than fighting powers. All of Colossus damaging powers are already fighting powers - this change is to clear up unnecessary confusion and allow the bonus to display on the character sheet. Cyclops Rallying Command can now be used when not under the effects of crowd control. Cyclops Optic Explosion now properly deals damage equal to the damage indicated on the tooltip. Cyclops Channeled Blast no longer has variance on damage. As with most DoT powers, it deals the same damage at all times. Human Torch Human Torch s Homing Flares now properly trigger the delay of spirit regeneration when using the power. The power s tooltip now has the Spark tag. Human Torch’s Protective Flames no longer toggles off when you have zero spirit Ms. Marvel Ms. Marvel s Photonic Regeneration will no longer cause her to lose her current target. Ms. Marvel s Stellar Flare now delivers its damage in one packet rather than two. This will cause the tooltip damage to increase accordingly. A bug has been resolved that was causing Stellar Flare s area of effect radius to be reduced. Spider-Man Reflective Web Shield now reflects a flat amount of damage to attackers rather than percentage. Spider-Man s Reflective Web Shield now properly reflects projectiles while active. The damage negation amount now scales correctly with ranks in Protective Web Shield. Both shields now have the proper damage negation values (as listed in 1.2 patch notes). The reflection angle now matches the damage resistance angle (180 degrees). Spider-Man’s Leaping Assault now has a very short cooldown. Spider-Man’s Web Splat now has an increased amount of damage vulnerability Thor Hammer Punch s health-shredding has been increased to 1.2% (from 0.8%), and scales with power points. Thor s Storm Strike chain lightning portion no longer has a damage synergy with basic powers. All heroes have received a free respec for this patch. All channeled powers now have their DPS increased. Black Panther s Panther Leap, Black Widow s Acrobatic Assault, and Deadpool s Stabby Flip will no longer fail to fire their secondary attack upon landing if the target is out of reach. Tooltips for pets now properly indicate what type of damage the pet deals. Bounce powers (such as Storm Strike, Chain Lightning and Reflective Blast) now should be dealing full tooltip damage to the first targets hit. Subsequent targets hit by the same bounce power take less damage as intended. The scaling of damage powers has been changed. Powers will now scale higher with power points based on their unlock level, up to rank 20, then scale at a rate equal to other powers from ranks 21 through 40. This will result in powers that unlock early on in a hero’s power tree will be more powerful and more viable in hero builds. The bonus from pet damage , pet health , and pet duration affixes will now properly display on tooltips. Several bugs relate to these affixes not functioning for certain powers have been resolved. Heroes with spirit regeneration powers will no longer regenerate spirit within seconds of using a spirit spending power. To compensate, their spirit regen has been increased. Many of the heroes affecting by this on top priority for buffs/reworks. MISSION CHANGES Midtown Reduced spawn time of super villains in Midtown Reduced maximum number of enemies that can be present for a particular ambush in Midtown; heroes who are defeating enemies very quickly will not notice this change, while heroes having more trouble will not be quite as overwhelmed. Slightly reduced number of possible ambush points to ease up on overlapping ambushes in Midtown. Slightly increased time between enemy reinforcements within each wave in Midtown so as to make Midtown more manageable for solo players. We will be watching metrics closer and expect to be adjusting overall difficulty - as opposed to density - of Midtown by level range. Enemy Changes Heals When Injured affix has been removed from bosses. Electro s Lightning Storm AoE no longer stacks damage if he casts multiple in the same spot Lavamen’s puddles upon defeat can no longer stack. Rhino’s charge arrow is now much more prominent. Pyro’s Rain of Fire warning is much more prominent. Doop should now be easier to target. IRON MAN REWORK Energy Beams Hovering- After continuously walking for a short period of time, Iron Man will activate his jet boots and hover along the ground. This will persist until you stop moving or attack. In the future, this new hover feature will be implemented on other heroes who have a long history of hovering rather than walking across the battlefield. Iron Man s power trees have been rearranged with new powers. All powers have received adjustments in regards to tuning values. Repulsor Ray- Now deals 25% additional damage if you have a Force Shield active. The visuals have been improved to be more beam-like. Unibeam- Iron Man now diverts a portion of his shield s energy to his arc reactor, powering up the Unibeam even further. You can still use the power with no Force Shield. The Unibeam s charge time has been set to a flat 1 second, to resolve player confusion around the charge time and make the tooltip damage more clear. Repulsor Barrage- Power points now increase Repulsor Barrage s base rate of fire. Freon Ray - This power has been removed, and Coolant Blast has taken its place (see below). Pulse Bolt– Pulse Bolt now pierces through targets and pulses stunning blasts as it travels. The AoE radius of Pulse Bolt has been significantly increased. Arc Reactor Enhancement (formerly Reserve Power)- No longer provides passive defense (moved to another power). Now provides a minimap radar tracking passive, and increases the damage of beam powers based on your maximum spirit. The power now resides in the Energy Beams tree. Disruptor Beam- The visuals have been improved to be more beam-like. Laser Devastation- A new power for Iron Man s Energy Beams tree. I ll let you guys see this one for yourselves... I think you should lead with this next time. Iron Man s Defense Shields tree is now Defense Systems , and contains both defensive Shield powers, and Iron Man s melee/close range powers. Force Shield- Force Shield is now the only shield power available to Iron Man (Reflective, Kinetic, and Energy Shields have been removed). While active, the shield increases your defense. The maximum amount of shields per point has been increased. Hyper-Velocity Charge- Now increases Iron Man s attack and movement speed for a short duration after charging. Now resides in the Defense Systems tree. Shield Shutdown- This power has been removed, and its functionality has been merged into Shield Overload (spirit regen) and Force Shield (defense with shields). **Shield Overload **- Now restores a percentage of your maximum spirit when detonating the shield, and consumes only a portion of your maximum shield reserve. The bonus damage is no longer based on how much damage your shields have taken, but based on the amount of shields it consumed instead. The area of effect radius and the visuals have been increased, and the power now has a brief cooldown. Overloading also clears Iron Man of any crowd control effects. Voltaic Punch- A new basic power for Iron Man s Defense Systems tree. Iron Man goes toe to toe with an enemy, throwing heavy punches that deal increased critical damage. Jet-Assisted Slam - The area of effect radius has been increased. Now resides in the Defense Systems tree. Coolant Blast- A new power for Iron Man, which has replaced Freon Ray. Iron Man channels a chilling spray of his internal coolant systems at enemies in front of him. Enemies who stand in the blast for too long will be frozen. In addition, Iron Man s melee powers deal double damage against frozen enemies. Adaptive Defenses (formerly Shield Recharge)- The thorns component of Reflective Shield has been combined into Adaptive Defenses. While your Force Shield is active, enemies that strike you in melee combat will take damage. The power still restores your shields over time. Death From Above - Now has scaling knockdown duration with power points. Now resides in the Defense Systems tree. Tech Gadgets Wrist Rocket- A new power for Iron Man s Tech Gadgets tree, which has replaced Missile Salvo. Iron Man fires a small rocket from a wrist-mounted launcher, which explodes on targets and ignites them, dealing damage over time. Missile Salvo- Has been replaced with Wrist Rocket, and an improved MicroMissiles. MicroMissiles now functions more similarly to Salvo, but has more targeting options. Micromissiles- Micromissiles now fire in a much quicker burst, and can be used on single targets for a burst of damage, or against no target and the missiles will seek out and track targets on their own. Micromissiles now hit targets in a small AoE, similar to the splash damage formerly provided by Missile Salvo. The power now has a brief cooldown, but fires more missiles in one burst. Missile Control System (formerly Automated Missiles)- This power has been redesigned. It is now a passive which increases the critical rating of your missiles, and has a chance when firing any power to launch a missile. System Reboot- A new power for Iron Man s Tech Gadgets tree. This passive will engage Iron Man s self-preservation systems when Tony is reduced to zero health, resuscitating his vitals and dealing damage to his attackers. Passively increases Iron Man s defense, which formerly was attached to Reserve Power. Deployable Medic- A new power for Iron Man s Tech Gadgets tree. Iron Man throws a device to a target location, which deploys a combat medic drone. The drone heals anyone who stands in its area of effect. Jericho Bombardment- A new power for Iron Man s Tech Gadgets tree. Iron Man paints a target area for satellite missile bombardment, raining missiles down on anyone who stands in the blast radius. House Party (Ultimate Power)- The drone suits summoned by House Party have been enhanced with AI. They will now follow Iron Man and pursue targets on their own. The Shotgun armor has been refitted with the new Coolant Blast, rather than Missile Salvo. http //forums.marvelheroes.com/discussion/28527/marvel-heroes-1-3-patch-notes Loot and Experience (Original new post) Loot Notes Almost every medallion has been buffed, some radically buffed. The rate of purples, cosmics and uniques has been increased from normal enemies in all zones. Killing the normal trash mob enemies in a zone is a very good idea. Approximately 20 artifacts now have a Advanced version and will drop at high levels (including level 60). There is a recipe to upgrade a purple to a cosmic (includes a random cosmic effect and +1 to all skills and yellow name - keeps all affixes). There are many new unique items, including a unique torso slot item for every hero. Items with grant ranks in a power will be much stronger. Experience Notes Legendary Quests now award significant experience rewards upon completion. The goal of these is to make them an extremely efficient and enjoyable method of leveling a hero. Experience in midtown increased. (approximately 10-20% depending on level band) Experience in story mode zones increased by the same. (When combined with Legendary Quests that often take heroes to story modes, this should result in very strong experience).
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Market Analysis Mobile banking is a service provided by a bank or other financial institutions and allows users to conduct financial transactions remotely using a mobile device. The devices such as smartphones or tablets are used for mobile banking, primarily for transferring money from one account to another and depositing a check by taking a picture. These are prominently provided features for mobile banking in the market. Moreover, it typically operates across applications developed for iPhone, Android, or other device platforms. Moreover, mobile banking is conducted with the availability of an internet or data connection to the mobile device. Depending on the feature provided in applications, the products and services included in mobile banking provide account balances and lists of the latest transactions, remote check deposits, funds transferred between beneficiary accounts, electronic bill payments, peer-to-peer payments, and others. The main concept of mobile banking is to offer online services that will offer dynamic banking services. Covid 19 is impacting the market segments and market share, and it is a way of life across the world. People are now acquiring online banking due to the shutdown and other issues. The advanced smartphone application and banking methods mapping other facilities are key drivers for the market. It is expected that the Mobile Banking Market will register USD 3.47 billion and a CAGR of 15.4% by 2030. High Adoption of Mobile Banking Apps In order to promote and increase customer satisfaction and expectations, the global mobile banking market is implementing a number of new initiatives and challenges. New clients are installing the most recent banking applications in order to make the best use of the technology that has been offered to benefit consumers. This is one of the primary factors that will directly accelerate the mobile banking industry during the anticipated assessment period. Aside from that, advanced smartphone applications are dynamic, the fundamental banking method that may also be the driving force behind market expansion. Due to the increased number of smartphone users worldwide, mobile banking s new subscribers are expected to increase significantly. Mobile banking also encourages and enables the recording, mapping, and close examination of the customer s financial situation. As a result, it has had a favorable impact on the growth of the mobile banking market. COVID-19 Pandemic to Positively Impact the Market According to the global mobile banking market analysis, customers make up a sizable portion of the whole market. There are numerous potential aspects in the mobile banking industry analysis that are reliant on a variety of factors. The COVID-19 pandemic has had a significant impact on the mobile banking market share and way of life around the world. People are conducting a growing number of transactions online in order to avoid visiting a bank branch. Many organizations have to fight a never-ending battle for survival and client relationships. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/2906 Competitive Outlook Notable players in the global mobile banking market include Dais Software Company (Bulgaria), Strands Inc. (U.S.), Ebanq B.V (Netherlands), Nymbus Inc. (U.S.), Apex Software Ltd. (Kenya), Temenos Group AG (Switzerland), Neptune Software PLC (U.K.), Fisa System (U.S.), Capital Banking Solutions (U.S.). Segmentation The global mobile banking market has been segmented into solution, technology, and The Mobile Banking Market is segmented into solution, Technology and deployment. Based on the Solution, the market is categorized into Customer Management, Mobile Banking Features, and Mobile Payment Features. The mobile payment features will dominate the market due to the use of the several UPI payment option and due to the pandemic as well as people prefer cashless payments. By Technology, the Mobile Banking Market is bifurcated into Wireless Application protocols, Standalone Mobile applications. Among them, the standalone segments will have a high market share as mobile banking has become the most secure and hassle-free process, increasing the market in the future. The Deployment variables are On-Cloud and On-Premise. Both segments are increasing the market value, but the on-cloud is expected to hold more than the on-premise as it is helpful for the storage of the data without having security concerns. Regional Analysis The Mobile Banking Market is studied in the regions such as Asia Pacific, North America, Europe and Latin America and the middle east and Africa. North America and Europe register the highest share of the market in 2018 and are expected to hold the same share in the forecast period. Due to the increase of new-age FinTech technologies, banks are upgrading their mobile banking applications to provide better-customized product offerings, enhanced customer experience, and convenience for their users. Asia-Pacific will dominate the market during the forecast period due to the increased use of digital banking platforms and robust economic growth. Other regions also have a good growth due to the enhancement of the market, and the market will experience growth shortly. Industry news TRAI dismisses the USSD fee on mobile banking. The regulator body said it is a bid to boost digital financial inclusion and protect the interests of ordinary feature phone users. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/mobile-banking-market-2906 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. View Similar Report Fixed-Mobile Convergence (FMC) Market By Convergence Type (Device Convergence, Network Convergence and Application Convergence), Mode (Single-mode and Dual-mode), Component (Infrastructure and Service) Antivirus Software Market By Type (PC and Phones/Pad), By Application (Enterprises, Individual and Government) Voice Assistant Market** https //mrfrinformation.tistory.com/615 Network-Attached Storage Market** https //telescope.ac/information-technology-Lc1XMRDqL/5WlKY9Kx4 About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. 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